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	<title type="html"><![CDATA[AquadaSoft Forums]]></title>
	<link rel="self" href="http://forums.aquadasoft.com/extern.php?action=feed&amp;type=atom"/>
	<updated>2010-08-02T02:54:10Z</updated>
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	<id>http://forums.aquadasoft.com/index.php</id>
		<entry>
			<title type="html"><![CDATA[Uhh.... 70 topics?]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=75&amp;action=new"/>
			<summary type="html"><![CDATA[<p>There are only 9 topics and there certanly aren&#039;t 369 (LOL MMF2 Dev price) posts yet. Are there hidden forums or something where you guys have parties?</p>]]></summary>
			<author>
				<name><![CDATA[amanda24]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=8</uri>
			</author>
			<updated>2010-08-02T02:54:10Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=75&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Denied Channel Name $]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=121&amp;action=new"/>
			<summary type="html"><![CDATA[<p>Jamie, a few months ago you said you&#039;d add an expression to get the name of a channel that was Denied from joining. Will it be featured in the next build?</p><p>Thanks,<br />-LB</p>]]></summary>
			<author>
				<name><![CDATA[Jamie McLaughlin]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=8</uri>
			</author>
			<updated>2010-06-24T09:39:21Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=121&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Pylacewing questions]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=122&amp;action=new"/>
			<summary type="html"><![CDATA[<p>Hi. I&#039;m currently working on a pylacewing server.<br />I&#039;ve been wanting to post questions about pylacewing a long time ago. But everytime I want to ask something I seem to solve it myself before asking XD<br />So there may be more questions in the future. But I have just one for now:</p><p>Currently I notice that sometimes users disconnect randomly but the peer still exists in the server (it becomes unresponsive and a user can&#039;t take the name anymore to log in). It takes a very long time before they eventually time out.<br />How does the server check whether a peer is still connected. And how can I make it check more often or manually? I assume it has something to do with the serverfactory&#039;s variables, but I&#039;m not sure what they all mean.</p>]]></summary>
			<author>
				<name><![CDATA[Mathias Kærlev]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=14</uri>
			</author>
			<updated>2010-06-21T14:10:49Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=122&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Binary Array]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=92&amp;action=new"/>
			<summary type="html"><![CDATA[<p>Is there any reason that the binary array does not have a way to retrieve the workspace name? That seems like pretty lazy coding there, eh Jamie?</p><p>Nah, but is there any way to do this? I am trying to get an index of my workspaces based on their names, in the format X;Y, from 0;0 to 13;13, the formula of which would be y*14+x.</p>]]></summary>
			<author>
				<name><![CDATA[Jacob]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=10</uri>
			</author>
			<updated>2010-05-26T00:38:11Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=92&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Oh my gosh, what happened?]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=117&amp;action=new"/>
			<summary type="html"><![CDATA[<p>The background of the forums is all messed up! What happened?</p>]]></summary>
			<author>
				<name><![CDATA[LB]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=8</uri>
			</author>
			<updated>2010-05-23T03:42:35Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=117&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[What exactly happens when changing username?]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=111&amp;action=new"/>
			<summary type="html"><![CDATA[<p>Hi, I&#039;m using the username of the peers as a way to detect status changes. However, i have some bugs and it&#039;s probably because I don&#039;t understand what exactly happens at the server level when a peer requests a new name.</p><p>What I think happens: by setting a name you request a new name to the server. The server checks if the name is already in use. Then it sends back a confirmation to you and all peers in the channel. Peers trigger &quot;on peer changed name&quot; and you trigger &quot;on name changed&quot;. Is this correct?</p><p>What I&#039;d like to know is: what happens if a user rapidly changes name? For example: quickly setting/alternating your name to &quot;0&quot;-&gt;&quot;1&quot;-&gt;&quot;0&quot;-&gt;&quot;1&quot; etc.<br />From testing, it appears that the peers do not see all user name changes. When I alternate the name really quickly, the peers only see 0-&gt;1, 0-&gt;1, 0-&gt;1, 0-&gt;1, 1-&gt;0 (it&#039;s random) etc. <br />and not 0-&gt;1, 1-&gt;0, 0-&gt;1, 1-&gt;0 etc. what I think it should do. <br />So what exactly is happening here? Why do the peers not see all name changes, but only a few?</p><p>(If this wasn&#039;t understandable, I can probably make an example file.)</p>]]></summary>
			<author>
				<name><![CDATA[Mathias Kærlev]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=14</uri>
			</author>
			<updated>2010-05-09T09:31:19Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=111&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Problem with reading text using Memory Object]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=74&amp;action=new"/>
			<summary type="html"><![CDATA[<p>I have a problem with reading strings using a Memory Object plugin (MMF2). Writing strings is work, but reading always give blank text. I join example, reading and writing to/from icytower14 process: <a href="http://www.speedyshare.com/files/20769484/string.mfa">http://www.speedyshare.com/files/20769484/string.mfa</a> . Please help! <img src="http://forums.aquadasoft.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></summary>
			<author>
				<name><![CDATA[Jamie McLaughlin]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=16</uri>
			</author>
			<updated>2010-05-06T16:00:53Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=74&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Lacewing Build 14]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=116&amp;action=new"/>
			<summary type="html"><![CDATA[<p><span class="postimg"><img src="http://www.aquadasoft.com/LacewingBanner.gif" alt="http://www.aquadasoft.com/LacewingBanner.gif" /></span></p><p><strong><span class="bbu">MMF2</span></strong></p><p>* Lots fixed in the server<br />* Miscellaneous fixes and tidying in the client<br />* Server extension and Flash version now contained in the same ZIP<br />* Lacewing is now global in Flash<br />* Server messages are now received in Flash</p><p><strong><span class="bbu">C++</span></strong></p><p>* Loops fixed<br />* Miscellaneous fixes and tidying throughout the library</p><p><a href="http://lacewing.aquadasoft.com/Lacewing.zip">Server, C++ library, extensions</a></p>]]></summary>
			<author>
				<name><![CDATA[Jamie McLaughlin]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=5</uri>
			</author>
			<updated>2010-05-03T18:54:57Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=116&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Lacewing Build 13]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=109&amp;action=new"/>
			<summary type="html"><![CDATA[<p><span class="postimg"><img src="http://www.aquadasoft.com/LacewingBanner.gif" alt="http://www.aquadasoft.com/LacewingBanner.gif" /></span></p><p>* New protocol version, including channel masters<br />* Zlib added to the MMF2 extension.<br />* Numerous small fixes etc as usual</p><p>This is incompatible with the old server, so the public servers won&#039;t work until they update.</p><p><a href="http://lacewing.aquadasoft.com/Lacewing.zip">Server, C++ library, extension</a></p><p><a href="http://lacewing.aquadasoft.com/LacewingPatcher.exe">OINC MFA -&gt; Lacewing patcher</a> (backup first)</p>]]></summary>
			<author>
				<name><![CDATA[LB]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=5</uri>
			</author>
			<updated>2010-04-25T16:43:43Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=109&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Aquadasoft server error]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=101&amp;action=new"/>
			<summary type="html"><![CDATA[<p>I figure I should make a new topic for this.<br />I found another bug. Was the server updated again? Because this bug only happens on aquadasoft. This is what happens:<br />Whenver I leave a channel lacewing spits out the following error:<br />&#039;Extended debug code 8&#039; at &#039;Incorrect data was received; perhaps the server/client is using a different version?&#039;<br />and it disconnects. I&#039;m using beta#12 of course.</p><p>This could be lacewing related too: after this bug and being disconnected, upon exiting the application, the application is still running in the background.</p>]]></summary>
			<author>
				<name><![CDATA[Mathias Kærlev]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=14</uri>
			</author>
			<updated>2010-04-21T15:51:30Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=101&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA["Is channel Host?" condition... hmm]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=105&amp;action=new"/>
			<summary type="html"><![CDATA[<p>I heard you were making this, and I think it&#039;d be great but, how would it work? I mean, since we can be connected to more than one channel, will we have to have a condition to select a channel by name before we add the is channel host condition? Or, if it selects the channel for you when it is fired, what if you are channel host of more than one channel?</p><p>This is going to make things so much easier for me, but I want to understand how it works ahead of time.</p><p>Thanks,<br />-LB</p>]]></summary>
			<author>
				<name><![CDATA[Jamie McLaughlin]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=8</uri>
			</author>
			<updated>2010-04-04T21:23:47Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=105&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Mathias?]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=104&amp;action=new"/>
			<summary type="html"><![CDATA[<p>What&#039;s with this (aquadasoft.com&#039;s pylacewing server):</p><div class="codebox"><pre><code>Traceback (most recent call last):
  File &quot;/usr/lib/python2.6/site-packages/Twisted-8.2.0-py2.6-linux-i686.egg/twisted/python/log.py&quot;, line 69, in callWithContext
    return context.call({ILogContext: newCtx}, func, *args, **kw)
  File &quot;/usr/lib/python2.6/site-packages/Twisted-8.2.0-py2.6-linux-i686.egg/twisted/python/context.py&quot;, line 59, in callWithContext
    return self.currentContext().callWithContext(ctx, func, *args, **kw)
  File &quot;/usr/lib/python2.6/site-packages/Twisted-8.2.0-py2.6-linux-i686.egg/twisted/python/context.py&quot;, line 37, in callWithContext
    return func(*args,**kw)
  File &quot;/usr/lib/python2.6/site-packages/Twisted-8.2.0-py2.6-linux-i686.egg/twisted/internet/selectreactor.py&quot;, line 146, in _doReadOrWrite
    why = getattr(selectable, method)()
--- &lt;exception caught here&gt; ---
  File &quot;/usr/lib/python2.6/site-packages/Twisted-8.2.0-py2.6-linux-i686.egg/twisted/internet/udp.py&quot;, line 126, in doRead
    self.protocol.datagramReceived(data, addr)
  File &quot;/root/PublicPoincServer/lacewing/server.py&quot;, line 698, in datagramReceived
    connection.loaderReceived(newPacket.loader, True)
  File &quot;/root/PublicPoincServer/lacewing/server.py&quot;, line 323, in loaderReceived
    asDatagram = newMessage.settings[&#039;Datagram&#039;])
  File &quot;/root/PublicPoincServer/lacewing/server.py&quot;, line 119, in sendMessage
    self.sendLoader(newMessage, [fromConnection], **settings)
  File &quot;/root/PublicPoincServer/lacewing/server.py&quot;, line 158, in sendLoader
    client.sendLoader(type, **settings)
  File &quot;/root/PublicPoincServer/lacewing/server.py&quot;, line 397, in sendLoader
    self.factory.datagram.sendLoader(self, loader, **settings)
  File &quot;/root/PublicPoincServer/lacewing/server.py&quot;, line 706, in sendLoader
    self.transport.write(newPacket.generate(), address)
  File &quot;/usr/lib/python2.6/site-packages/Twisted-8.2.0-py2.6-linux-i686.egg/twisted/internet/udp.py&quot;, line 155, in write
    return self.socket.sendto(datagram, addr)
exceptions.TypeError: an integer is required</code></pre></div>]]></summary>
			<author>
				<name><![CDATA[Jamie McLaughlin]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=5</uri>
			</author>
			<updated>2010-03-28T16:53:45Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=104&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Lacewing BETA #12]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=99&amp;action=new"/>
			<summary type="html"><![CDATA[<p><span class="postimg"><img src="http://www.aquadasoft.com/LacewingBanner.gif" alt="http://www.aquadasoft.com/LacewingBanner.gif" /></span></p><p>Small update really - but mainly for the fixed ICMP ping.</p><p><strong>[Extension]</strong> The selected channel at the beginning of a channel peer loop is now reselected each time the condition is fired<br /><strong>[Extension]</strong> ICMP ping doesn&#039;t freeze any more</p><p><strong>[DLL]</strong> Lacewing::Server now sends &quot;name already taken&quot; instead of &quot;no reason given&quot; as the deny reason if you try to join a channel in which your name is already taken. Also affects the server.<br /><strong>[DLL]</strong> Lacewing::SocketServer and dependent classes (Lacewing::Server, Lacewing::Webserver, Lacewing::FlashPlayerPolicy) have slightly lower memory usage</p><p><a href="http://lacewing.aquadasoft.com/Lacewing.zip">Server, C++ library, extension</a></p><p><a href="http://lacewing.aquadasoft.com/LacewingPatcher.exe">OINC MFA -&gt; Lacewing patcher</a> (backup first)</p>]]></summary>
			<author>
				<name><![CDATA[Villy Edberg]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=5</uri>
			</author>
			<updated>2010-03-23T17:22:29Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=99&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Lacewing BETA #11]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=94&amp;action=new"/>
			<summary type="html"><![CDATA[<p><span class="postimg"><img src="http://www.aquadasoft.com/LacewingBanner.gif" alt="http://www.aquadasoft.com/LacewingBanner.gif" /></span></p><p>The C++ library now includes Lacewing::FlashPlayerPolicy, and that&#039;s implemented in the server, too. If there&#039;s a FlashPlayerPolicy.xml present, it will serve it. A policy is required to connect across domains using the Lacewing Flash beta.</p><p>A few things tweaked/fixed in the extension, and Lacewing::Webserver now has cache support (including automatic HTTP/1.0 and HTTP/1.1 date parsing..)</p><p><a href="http://lacewing.aquadasoft.com/Lacewing.zip">Server, C++ library, extension</a></p><p><a href="http://lacewing.aquadasoft.com/LacewingPatcher.exe">OINC MFA -&gt; Lacewing patcher</a> (backup first)</p>]]></summary>
			<author>
				<name><![CDATA[Mathias Kærlev]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=5</uri>
			</author>
			<updated>2010-03-19T17:02:39Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=94&amp;action=new</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Line Surface Object....HWA Compatibility?]]></title>
			<link rel="alternate" href="http://forums.aquadasoft.com/viewtopic.php?id=96&amp;action=new"/>
			<summary type="html"><![CDATA[<p>Hey! I was just playing around with the Line Surface Object and there are so many awesome uses for it. I was wondering if it was going to be compatible with MMF 2, Hardware Acceleration Version?</p><p>I can&#039;t see any lines when i use the HWA version.</p><br /><p>Thanks so much!</p>]]></summary>
			<author>
				<name><![CDATA[Lukas Meller]]></name>
				<uri>http://forums.aquadasoft.com/profile.php?id=21</uri>
			</author>
			<updated>2010-03-14T20:12:34Z</updated>
			<id>http://forums.aquadasoft.com/viewtopic.php?id=96&amp;action=new</id>
		</entry>
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